Art & Experiments

Art & Experiments

A glimpse into the other side of my creative practice — where I explore form, motion, and storytelling through illustration, 3D animation, and digital sculpting.

A glimpse into the other side of my creative practice — where I explore form, motion, and storytelling through illustration, 3D animation, and digital sculpting.

Short Film

Short Film

Short Film

Short Film

"The Natural World, Technology, & the Self" film

Making this short film was a fun exploration of light and mood—I wanted to experiment with how lighting and color can shape emotion and deepen a story.


At its core, this piece is a commentary on humanity’s impact on the natural world and the role the individual plays. We fill our homes with plants and nature-inspired décor, trying to bring the outside in—but true harmony with nature often feels out of reach. We experience the environment mostly through our screens, aware of our effects but disconnected from the real, living world.

This film asks: can we really connect with nature if our only window to it is digital?

Making this short film was a fun exploration of light and mood—I wanted to experiment with how lighting and color can shape emotion and deepen a story.


At its core, this piece is a commentary on humanity’s impact on the natural world and the role the individual plays. We fill our homes with plants and nature-inspired décor, trying to bring the outside in—but true harmony with nature often feels out of reach. We experience the environment mostly through our screens, aware of our effects but disconnected from the real, living world.

This film asks: can we really connect with nature if our only window to it is digital?

3D Design

3D Design

3D Design

3D Design

3D Design

3D Animation

3D Animation

Going Home Animated Film

Going Home is a short animated film blending 2D and 3D to tell the story of a lost alien fish searching for home. I contributed to every stage of the project, from concept development to final production.

Team of 4
Project duration 3 months


Final Product

Animatic

Going Home Animated Film

Going Home is a short animated film blending 2D and 3D to tell the story of a lost alien fish searching for home. I contributed to every stage of the project, from concept development to final production.


Team of 4

Project duration 3 months

Final Product

Animatic

Going Home Animated Film

Going Home is a short animated film blending 2D and 3D to tell the story of a lost alien fish searching for home. I contributed to every stage of the project, from concept development to final production.

Team of 4

Project duration 3 months

Final Product

Animatic

3D Animation

3D Animation

3D Experimental Work

Explorations in Houdini and Blender, focusing on physics

Testing Vellum in Houdini

Crumbling Tower in Houdini


3D Experimental Work

Explorations in Houdini and Blender, focusing on physics

Testing Vellum in Houdini

Crumbling Tower in Houdini


3D Experimental Work

Explorations in Houdini and Blender, focusing on physics

Testing Vellum in Houdini

Crumbling Tower in Houdini


3D Modeling

3D Modeling

Sculpted entirely in ZBrush—from a single sphere to full-body characters, complete with hair, clothing, and all the little details I obsess over.

Sculpted entirely in ZBrush—from a single sphere to full-body characters, complete with hair, clothing, and all the little details I obsess over.

3D Modeling

3D Modeling

2D Animation

2D Animations done using Adobe Photoshop, After Effects and Procreate
2D Animations done using Adobe Photoshop, After Effects and Procreate

Illustrations

2D Animation

Illustrations

Illustrations

Illustrations

2D Animations

2D Animations

Digital illustrations mainly used Procreate
Figure drawings & illustrations, mainly use charcoal for figure drawings
Digital illustrations mainly used Procreate
2D Animations done using Adobe Photoshop, After Effects and Procreate
Traditional illustrations mainly used charcoal & watercolor
Digital illustrations mainly used Procreate
Figure drawings & illustrations, mainly use charcoal for figure drawings